Monday, 19 January 2015

Another Crafting Walkthrough - Potion Brewing

Another subset of the crafting system I have been meaning to add was finished today. Players will now be able to brew potions! Like the previously discussed Item Upgrades, there will be three tiers of potion crafting and two of these will be available in Umbral Abyss. Potion Brewing will require ranks in Craft Alchemy and will allow you to create all manner of familiar elixirs along with some new ones for Umbral Abyss.

As with the crafting system as a whole, I have kept the grinding approach to resource gathering firmly out. A player who likes to explore will have no difficulty collecting the various herbs for potions on their travels.

Other desirable things I would like to add when time permits would be a more dynamic generation of healing potions and poultices, with the healing power of the successfully generated item reflected by the heal skill of the creator. I see this as a good alternative to the simple creation of pre-determined items. But thats something for another day. Another thought was to allow increased resource collection for those with a certain feat, or say for Elves. Decisions, decisions...

Anyway, here is a walkthrough of the Potion Brewing side of crafting.

First off, we will be using this very nice Herbalist's Store Sophie left lying around since last March. It will shortly be added into Dale.

As usual, we will need to learn how to create potions. This recipe opens up all Tier 1 potions, which equates to approximately 20 craft-able items.

Recipe Learning Menu

Tier 1 Potions has been added to our Craftworkers Journal

Examining the recipe page in our Craftworkers Journal. The Elixir of Empowerment is an old favourite. We will make this.

We place the required components on the Workbench.

We use the Mortar and Pestle tool on the workbench and we see that we were successful. This Dwarf cheated, but as you can see, DC 15 for Tier 1 potions is very straightforward and even half-skilled characters may stand a chance at a few successes.

Our completed item.

We will make one more Tier 1 potion. This time, one of the new ones for Umbral Abyss. Surefeet. This potion can give us a handy immunity to knockdown at the price of some movement speed. Trolls? What Trolls?!

And there it is.

We have found a new recipe, time to make use of it's contents. We learn as we do all recipes.

And here is the recipe page. Tier 2 is tougher and a more dedicated rank of Craft Alchemy will be required.

We have decided to make one of the new potions. The Elixir of Courage will grant us Greater Heroism. The components go on the bench.

And success. I can think of a few occasions where this will come in handy.

And that's Potion Brewing. After a few days tinkering with these little crafting subsystems and wrapping up some dialogues, I think it's time to crack on with the remaining two quests for Chapter 2.

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